New JB Plug-in

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  • #9701

    FreakshoW
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    These are the bug fixes and changes we make in the new JB plug-in. It will be updated when changes are made.

     

    If you find any bugs or have ideas about the new plug-in post them here.

     

    Bug fixes:
    * Bug with 2 guard queues. New plugin in this system that takes care of the ratio. 1 guard / 3 prisoners.
    * Now only vips have access to be moved to front of the guard queue. Now all players have to queue.
    * Bug fixed where ct banned players could join ct.
    * Eventdays is now 1 day cooldown. (Default: 3).
    * Bug fix test on Warfare by changing commands, lowered freezetime to 10 seconds (Default: 30 seconds). And changed where everybody should spawn. Now all spawn on default spawn instead of spawning in armoury (CT spawn).
    * Changed some settings for eventday option Hide, caused problems when CT’s were frozen and couldn’t open jail doors. T’s does not get freezed at all, CT’s opens the jaildoors and waits for the T’s to hide. Disabled, causing problems on many maps. Play hide and seek as before.
    * Changed settings for game me, people lost points on teamkill. Changed setting to Deathmatch and teamkill penalty = 0. Should fit better now after changed jailbreak system functions.
    * Disabled refuse command because of abuse and spam from T’s.
    * Disabled repeat command because of abuse and spam from T’s.
    * How many time a warden can extend the round function changed to 1 time. (Default: 2)
    * Disabled flashligt because of abuse/spam.
    * Store bugs fixed. Store is now working again. Disabled store chat colors because of compatible problems. VIP’s can use !colors
    * Changed settings for voting against warden because of abuse and spam.
    * Changed eventdays cooldown to 2 rounds insted of 1. (Default: 3).
    * Zeus bug solved, after eventday finished roundtime changed to 1 minute. Still bug, disabled eventday zeus until we solved this problem.
    * Tried to fix bug where ct’s get stuck in round start on eventday zombie.
    * Eventday torch removed.
    * Eventday freeforall removed.
    * Eventday suicidebomber removed because of team damage. Easy to abuse.
    * Eventday zombieday removed because of spawn bug. Will probably be fixed later.
    * Changed lr cheat from slay to abort lr, for chicken fight and knife fight, so that people don’t get slayed for picking up a weapon or grenade by mistake.

    ~ Admin responsible / Senior administrator responsible / Game server rules ~
    ~ Steam: http://steamcommunity.com/id/Lodbroke/ ~
    ~ Contact Email: FreakshoW@surfburken.se ~
    #10019

    FreakshoW
    Moderator
    • Topics started: 6
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    *Bug letting everyone apart from VIPs to talk during the silence time at the beginning of the round.

    ~ Admin responsible / Senior administrator responsible / Game server rules ~
    ~ Steam: http://steamcommunity.com/id/Lodbroke/ ~
    ~ Contact Email: FreakshoW@surfburken.se ~
    #10733

    FreakshoW
    Moderator
    • Topics started: 6
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    • PM user

    *Removed the freekill report function.

    ~ Admin responsible / Senior administrator responsible / Game server rules ~
    ~ Steam: http://steamcommunity.com/id/Lodbroke/ ~
    ~ Contact Email: FreakshoW@surfburken.se ~
    #11345

    FreakshoW
    Moderator
    • Topics started: 6
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    • Total posts: 346
    • PM user

    Removed back stab protection from warden.

    ~ Admin responsible / Senior administrator responsible / Game server rules ~
    ~ Steam: http://steamcommunity.com/id/Lodbroke/ ~
    ~ Contact Email: FreakshoW@surfburken.se ~
    #11373

    Torch
    Member
    • Topics started: 7
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    • Total posts: 62
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    How about removing the disarm function due to it being too easy to kill rebels.

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